
I run 3.1.4 myself - 3.2 just came out and I've seen some people have issues with it depending on their mods/upgrades. There's also Hyperion versions of 3.1.4 and 3.2. You can run Amiga OS 3.1, 3.5, and 3.9 with it. Version 3.1 is the last original Commodore Amiga kickstart. You'll have to decide what kickstart/workbench you want to run.

Oh, if you're planning on using a modern monitor or TV with it, look into the RGB2HDMI - it will give you pixel perfect output on digital screen. (provides CPU + Z3 RAM + soft ROM + hard disk + networking + RTG) Some people don't like it because it isn't an actual 68000 CPU, but at least the option is there if you want to have a killer accelerator for less than $75. An upcoming firmware update will enable the Pi4 to work with it, and that will be extremely fast. The latest CPLD firmware and updates to it have made it pretty stable and every game/app I've loaded as worked just fine. not a Vampire in terms of performance, but extremely good (Amiga 4000 CPU performance). However now there is the PiStorm which is way cheaper and gives more features. It works really well and wasn't too expensive. The route I took with my A500 a little over a year ago was to get a HC508, load Amiga OS 3.1.4 + WHDload. I suppose you can also use a Greaseweazle to image/write real floppies - I do that sometimes, but it would get costly for tons of games since DD floppies are in short supply and using HD floppies sometimes gives issues. WHDload is the slightly more expensive way, but really awesome. The cheapest option to get started with gaming is obvioiusly the Gotek so you can quickly load ADF files on the USB stick. There are tons of different ways to expand the RAM, Chip RAM, CPU, hard disks, and all sorts of accessories. Pistorm, HC508, ACA500, Vampire, Terriblefire TF534/536, Classic 520, etc. There are lots of cheap accelerator options for it as well. But as for starters perhaps playing from Floppy is best. Transfercable, Transfer-Software and Disk-Image-Software. You need to transfer the ADF Images to the Amiga (best if it has 1MB Ram) and then write back to disk on the real amiga.

You see you will have to invest a lot more to do so, that's why my advice is play these games on real floppy this is MUCH!!! cheaper. Some WHDLoad-Slaves do work with JST under Kick 1.3 but there are not so many. WHDLoad-Slaves require Kickstart 2.x and upwards. The game "thinks" that it runs from floppy, but everything is copied to RAM of the Amiga. This is because the Diskimage is in RAM and the game is executed in RAM and the Kickstart 1.3 that is required for the game is also copied in RAM. You will likely have double the RAM for that.Ī game that requires 1MB on stock A500 on floppy will likely consume 2-3MB as WHDLoad-Slave. WHDLoad-Slaves are Diskimages to play these games from Harddisk.
